Mastertronic
was founded in 1983 by Martin Alper, Frank Herman and Alan Sharam.
Much of the early output was supplied by just two producers - the
Darling brothers who of course formed Codemasters as soon as they
could break their contract with the company, and Mr Chip Software
who continued to do games for Mastertronic for some time. In late
1985 Mastertronic launched their MAD label, this stood for 'Mastertronic's
Added Dimension' and meant that they could sell these games at a slightly
more expensive price. The first ever MAD game was 'The Last V8' and
other games on this label included Master Of Magic, Spellbound, Hero
Of The Golden Talisman, 180 and more. In 1987 Virgin entrepreneur
Richard Branson purchased the 45% of shares held by the outside investment
group. The remaining 55% was held
by Alper (25%), Herman (20%) and Sharam (10%) and they sold out in
1988 in a highly complex deal which required their continuing involvement
in the business and achievement of profit and cashflow targets. The
company was renamed the 'Mastertronic Group Ltd', and later was merged
with Virgin Games to create 'Virgin Mastertronic'.
Mastertronic also
bought out Melbourne House in early 1988 when that label was struggling
with financial problems (Melbourne House kept its label identity)
- this also meant that they had first refusal on re-releases of
games such as Way Of The Exploding Fist. And so their re-release
label 'Ricochet' was born. They pulled off a few major re-releases
at £1.99, most notably Crazy Comets and Impossible Mission.
It was Frank Herman
who, in early 1987 spotted that Sega had no UK distributor for the
Master System range. Mastertronic sold all they could get that year
and were then appointed as distributors in France and Germany as
well, and thus was Sega Europe born. Branson undoubtedly wanted
to buy Mastertronic in order to get into the growing Sega business,
and by 1991 nearly all the company's turnover, and certainly all
the profit, came from Sega business. As a result nearly all the
staff moved over to Sega when they bought the business and only
a handful of Virgin games programmers stayed with the publishing
side (quickly renamed Virgin Interactive Entertainment). By that
time the budget business was dying and nobody cared about it. In
any case the competition had become intense as everyone was now
recycling their old full price games as budget games. And of course
the kids who used to buy C64s and Spectrums were now buying Segas
and Nintendos.
After the Sega takeover Frank became deputy Managing Director of
Sega Europe and Alan was Managing Director of Sega UK. Martin left
the UK and became resident in the US.
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